Penacony’s dreamscapes have a way of swallowing you whole—one moment you’re a curious visitor with a shiny new Dreamtour Handbook, the next you’re chasing cartoonish stickers across floating pavilions just to fill a digital album. As someone who has spent more hours than I’d like to admit scouring every nook and cranny of the Planet of Festivities, I can say with confidence that the Dreamscape Pass is one of the most charming—and maddening—collectible systems in Honkai: Star Rail. Chapter 13, Nobodys In the Big Dream, is a prime example. You’re going to need patience, a sharp eye, and maybe a little luck with clockwork contraptions. But don’t worry: I’ve mapped out every sticker for you, down to the exact mood you need to tweak on a grumpy inspector. Let’s dive in, shall we?

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First things first: the Nobodys In the Big Dream chapter dishes out a total of 12 collectible stickers—eight Illustrated Stickers and four Note Stickers. The illustrated ones are the flashy, full-art pieces that make your Pass pop, while the notes are more like little bureaucratic memos (yes, even the dreamworld has paperwork). And here’s the kicker—while two Illustrated Stickers unlock automatically just by entering the dreamscape, the rest are scattered around Dewlight Pavilion (with a quick detour to The Reverie) and demand everything from finding a giant pen to messing with peoples’ emotions. Ready for a scavenger hunt?

🎨 Illustrated Stickers – The Artful Eight

Grab a cup of SoulGlad and buckle up. I’ve broken down all eight Illustrated Stickers, their requirements, and the exact spots you’ll need to visit. The first pair is a freebie, but after that? Well, the dreamscape stops handing out favors.

Illustrated Sticker How To Obtain (and my two cents) Quest Location
City Sandpit: Entrance Unlocked by default. Honestly, it’s like the game saying “Welcome!” before it starts playing hard to get.
City Sandpit: Force of Evil Also unlocked by default. Two down, ten to go—don’t get too comfortable.
City Sandpit: Foundation Find Mr. McCoy and complete the Clockwork: Mr. McCoy mission. This guy needs a serious emotional tune-up; once you’ve fixed his internal gears, the sticker pops. sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-1 Dewlight Pavilion: North of the Dreammaster Hall Space Anchor
City Sandpit: Booth Explore the miniature model and look for a giant pen lying on the ground. I nearly walked right past it—talk about hiding in plain sight! sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-2 City Sandpit: North of the Bubble Pinball machine on the base platform
City Sandpit: Soulglad Use that Bubble Pinball machine on the base platform to launch yourself to an elevated area. It’s part pinball, part elevator—you’ll see. sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-3 City Sandpit: Next to the Bubble Pinball machine
City Sandpit: Drunk 'Little' Bird Earn the Why Is the Origami Bird So Huge? Achievement. This one’s a riot—the bird is anything but little, and the sticker is a reward for your “investigation.” sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-4 City Sandpit: Use the Bubble Pinball machine on the elevated platform, then head to the nearer Bubble Pinball
City Sandpit: Advertisement While on the elevated platform, aim for the further Bubble Pinball machine. Yep, you’re going to have to bounce around like a pinball yourself. sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-5 City Sandpit: Near the furthest Bubble Pinball machine
City Sandpit: Building Complex Seek out Whisper and finish the Clockwork: Whisper mission. Whisper lives up to its name—quiet and tucked away in The Reverie’s VIP Lounge Corridor. sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-6 The Reverie (Dreamscape): Head to the VIP Lounge Corridor Space Anchor

You’ll notice a pattern: the illustrated stickers love to play hide-and-seek. One minute you’re casually strolling through Dewlight Pavilion, the next you’re crawling around a sandpit model looking for a giant pen. And that Drunk 'Little' Bird? Don’t even get me started on the scale of that thing—it’s almost comical.

📝 Note Stickers – Mood Inspector Reports

If you thought the illustrated stickers were a test of patience, the Note Stickers are where the dream really messes with you. They all hide in the Reception Area of Dewlight Pavilion (F2), and each requires you to adjust the mood of a specific NPC. Sound easy? Sure, until you realize the dreamscape has a twisted sense of humor about what “sad” or “happy” really means.

Note Sticker How To Obtain Location
Conclusion of the 3rd Round of Inspection: Failed Find Conna and switch her mood to sad. She’s probably been having a bad day for centuries. sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-7 Dewlight Pavilion F2: North of Reception Counter Space Anchor
Conclusion of the 8th Round of Inspection: Failed Track down Brina and make her happy. Finally, someone who might crack a smile! sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-8 Dewlight Pavilion F2: North of Conna, right at the reception desk
Conclusion of the 11th Round of Inspection: Failed Locate Leo (the doorman) and turn his mood to sad. Guess even bouncers get the blues. sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-9 Dewlight Pavilion F2: West of Brina, guarding the door
Conclusion of the 20th Round of Inspection: Failed Finally, Hendrick—the guy by the door—needs to become angry. Oh, you’ll feel his fury; it’s practically palpable. sticker-hunt-guide-nobodys-in-the-big-dream-chapter-13-in-honkai-star-rail-2026-edition-image-10 Dewlight Pavilion F2: East of Leo, right by the door

A little bird (a regular-sized one, not a drunk giant) told me that the developers really enjoy punishing completionists with these Note tasks. At least the Dewlight Pavilion F2 is compact—you can run from Conna to Hendrick in under a minute. Just don’t forget to equip the right Clockwork gear before messing with their heads. Nothing stings quite like accidentally making Conna happy and having to reset the whole area.

🤔 Wrapping Up the Big Dream

By now, you’ve probably got blisters from all those Bubble Pinball launches and a newfound appreciation for dreamworld bureaucracy. Completing Chapter 13 of the Dreamscape Pass isn’t just about the stickers—it’s about immersing yourself in the weird, wonderful corners of Penacony’s dream architecture. And hey, if you’re anything like me, you’ll find yourself muttering “why is the origami bird so huge?” long after you’ve logged off. Happy hunting, Trailblazers—may your Stellar Jade reserves ever grow.